
Tainted

Role
3D Artist, Shader Programmer, Researcher, Data analyst
Keywords
Semantics, Machine Learning, Adaptable interaction, Experimental
Period
Sep '22 - Dec '22
Semester Project


Me and 5 others created a small 1st person adaptive game over a 6 month period. It used Marchine learning to do sentiment analysis based on the players text input. A Scene would play out and the player would struggle with internal thoughts, writing them down, then the algorithm would analyze the semantic of the text and move the player along the storyline.
Each scene had a "positive" or "negative" version and at the end of each scene the user was asked a question, and based on this answer the game would send you to the next scene version.
The versions where based on color theory and other analysis of wellbeing.
Besides sentiment analysis research and gamedesign I was in charge of concept sketching, world building, 3D modeling and shader programming. It was created in Unity and by the help of Github.